List Of GURPS Books
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This is a listing of the publications from Steve Jackson Games and other licensed publishers for the
GURPS The ''Generic Universal RolePlaying System'', or ''GURPS'', is a tabletop role-playing game system designed to allow for play in any game setting. It was created by Steve Jackson Games and first published in 1986 at a time when most such systems ...
role-playing game.


Fourth edition


Core books

These are the books necessary to play, with the core rules used in all settings (''GURPS Basic Set: Characters'' and ''Campaigns''), plus basic accessories. ; '' GURPS Basic Set: Characters'' ; '' GURPS Basic Set: Campaigns'' ; ''GURPS GM's Screen''


Free core books

; ''
GURPS Lite ''GURPS Lite'' is a 32-page introduction to the rules of the ''GURPS'' role-playing game based on the core rules in the GURPS 4e Basic Set (mainly ''Characters''). Contents ''GURPS Lite'' includes basic character creation with advantages, dis ...
'' : A 32-page introduction to the rules of GURPS based on the core rules in the ''GURPS 4e Basic Set'' (mainly ''Characters''). It includes basic
character creation Character creation (also character generation or character design) is the process of defining a game character or other character. Typically, a character's individual strengths and weaknesses are represented by a set of statistics. Games with a ...
with advantages, disadvantages,
skill A skill is the learned ability to act with determined results with good execution often within a given amount of time, energy, or both. Skills can often be divided into domain-general and domain-specific skills. For example, in the domain of w ...
s and equipment, as well as some rules for playing. It is freely available, as a PDF from the Steve Jackson Games website Warehouse 23. It is a supplement to some GURPS books. ::Unlike the 3E version of ''GURPS Lite'', this did not include Magery or any spells, but does include the new "Jumper" Advantage. ; ''GURPS Ultra-Lite'' : Core GURPS rules condensed to a single page. Freely available as a PDF from the Steve Jackson Games website Warehouse 23. ; ''
GURPS Update ''GURPS Update'' is a supplement published by Steve Jackson Games in 1989 for the ''GURPS'' (''Generic Universal RolePlaying System'') role-playing system. Contents In 1989, Steve Jackson Games published a third edition of their ''GURPS'' role-p ...
'' : The official conversion guide from 3rd to 4th edition, released as a free PDF file. It is also included in the purchaseable
GM's screen A gamemaster's screen, also called a GM's screen, is a gaming accessory, usually made out of either cardboard or card stock, and is used by the gamemaster to hide all the relevant data related to a tabletop role-playing game session from the playe ...
.


Rules supplements

These books detail general rules not used in all possible campaign, such as rules for magic spells, for superpowers and for martial arts, and also state-based treatments of cities, military units and other organizations. ; ''GURPS Boardroom and Curia'' (PDF) by Matt Rigsby ; ''GURPS City Stats'' (PDF) by William H. Stoddard ; ''GURPS Gun Fu'' (PDF) by S. A. Fisher,
Sean Punch Sean Punch (born July 27, 1967) is a Canadian writer and game designer. He is the author of the fourth edition of the ''GURPS'' role-playing game. Before he turned to writing he was a student of particle physics. History with GURPS After writing ...
, and Hans-Christian Vortisch ; ''
GURPS Magic ''GURPS Magic'' is a source book for the ''GURPS'' role-playing game from Steve Jackson Games that provides in depth coverage of magic in the context of ''GURPS''. The first edition was published in 1989. The book expands on the material outlined ...
'' :
Magic Magic or Magick most commonly refers to: * Magic (supernatural), beliefs and actions employed to influence supernatural beings and forces * Ceremonial magic, encompasses a wide variety of rituals of magic * Magical thinking, the belief that unrela ...
rules from the Basic set are expanded, detailing a large number of spells, and rules for alternative magic systems, magic item creation, alchemy etc. ; '' GURPS Martial Arts'' by Peter Dell'Orto : Includes new perks, skills, techniques, styles, weapons, and extended combat and injury rules, as well as history on the martial arts, pregenerated NPCs, and ideas for martial-arts campaigns. ; ''GURPS Mass Combat'' (PDF), by David Pulver : Gives rules for large-scale battles between military units, as well as allowing for the actions of player characters. ; ''
GURPS Powers ''GURPS Powers'' is a role-playing character book written by Sean Punch (with vignettes and additional writing by Phil Masters) and released in December 2005 for the Fourth Edition of GURPS The ''Generic Universal RolePlaying System'', or ''GUR ...
'' by
Sean Punch Sean Punch (born July 27, 1967) is a Canadian writer and game designer. He is the author of the fourth edition of the ''GURPS'' role-playing game. Before he turned to writing he was a student of particle physics. History with GURPS After writing ...
: Extends the basic character creation rules to better handle high powered characters, and allow highly detailed customization of powers in which each power consists of a range of abilities (ie, advantages) and a talent, with a "source" and a "focus", adding color and helping to tie together the abilities, and an additional "power modifier" that acts like an enhancement (rare) or limitation to the power as a whole. ; ''GURPS Social Engineering'' (PDF) by William H. Stoddard :: ''GURPS Social Engineering: Back to School'' (PDF) by William H. Stoddard :: ''GURPS Social Engineering: Pulling Rank'' (PDF) by
Sean Punch Sean Punch (born July 27, 1967) is a Canadian writer and game designer. He is the author of the fourth edition of the ''GURPS'' role-playing game. Before he turned to writing he was a student of particle physics. History with GURPS After writing ...
:: ''GURPS Social Engineering: Keeping in Contact'' (PDF) by Kelly Pedersen ; ''GURPS Tactical Shooting'' by Hans-Christian Vortisch ; ''GURPS Thaumatology'' by
Phil Masters Phil Masters is a British role-playing game designer and author. Career Phil Masters' writing credits in role-playing games go back to ''White Dwarf'' Magazine #20 and the ''Fiend Folio'' of ''Advanced Dungeons & Dragons''. Masters wrote about ...
: Extends further the rules about magic, adding ceremonial, spirit, runic, freeform, material (alchemy, herbalism), and real-world-inspired magic. :: ''GURPS Thaumatology: Chinese Elemental Powers'' (PDF) by William H. Stoddard :: ''GURPS Thaumatology: Magical Styles'' (PDF) by
Sean Punch Sean Punch (born July 27, 1967) is a Canadian writer and game designer. He is the author of the fourth edition of the ''GURPS'' role-playing game. Before he turned to writing he was a student of particle physics. History with GURPS After writing ...
::: ''GURPS Magical Styles: Dungeon Magic'' (PDF) by
Sean Punch Sean Punch (born July 27, 1967) is a Canadian writer and game designer. He is the author of the fourth edition of the ''GURPS'' role-playing game. Before he turned to writing he was a student of particle physics. History with GURPS After writing ...
::: ''GURPS Magical Styles: Horror Magic'' (PDF) by
Sean Punch Sean Punch (born July 27, 1967) is a Canadian writer and game designer. He is the author of the fourth edition of the ''GURPS'' role-playing game. Before he turned to writing he was a student of particle physics. History with GURPS After writing ...
:: ''GURPS Thaumatology: Ritual Path Magic'' (PDF) by Jason "PK" Levine :: ''GURPS Thaumatology: Sorcery'' (PDF) by Jason "PK" Levine ::: ''GURPS Sorcery: Sound Spells'' (PDF) :: ''GURPS Thaumatology: Urban Magics'' (PDF) by William H. Stoddard


Power-Ups

These supplements add a small set of new abilities for characters. *''GURPS Power-Ups 1: Imbuements'' (PDF) *''GURPS Power-Ups 2: Perks'' (PDF) *''GURPS Power-Ups 3: Talents'' (PDF) *''GURPS Power-Ups 4: Enhancements'' (PDF) *''GURPS Power-Ups 5: Impulse Buys'' (PDF) *''GURPS Power-Ups 6: Quirks'' (PDF) *''GURPS Power-Ups 7: Wildcards'' (PDF) *''GURPS Power-Ups 8: Limitations'' (PDF) *''GURPS Power-Ups 9: Alternate Attributes'' (PDF)


Creatures


Aliens

*''GURPS Aliens: Sparrials'' (PDF)


''Creatures of the Night''

These handbooks describe monsters and creatures. All volumes are written by Jason "PK" Levine and Scott Paul Maykrantz; volumes 1-4 illustrated by Scott Paul Maykrantz. *''GURPS Creatures of the Night, Volume 1'' (PDF) *''GURPS Creatures of the Night, Volume 2'' (PDF) *''GURPS Creatures of the Night, Volume 3'' (PDF) *''GURPS Creatures of the Night, Volume 4'' (PDF) *''GURPS Creatures of the Night, Volume 5'' (PDF), illustrated by Dan Smith (artist)


Dragons

*''GURPS Dragons'' (3rd Edition with 4th Edition appendix) by
Phil Masters Phil Masters is a British role-playing game designer and author. Career Phil Masters' writing credits in role-playing games go back to ''White Dwarf'' Magazine #20 and the ''Fiend Folio'' of ''Advanced Dungeons & Dragons''. Masters wrote about ...
, illustrated by Alex Fernandez


Fantasy Folk

*''GURPS Fantasy Folk: Elves'' (PDF)


Technology and equipment

These handbooks describe the data, in terms of GURPS, of specific objects, gadgets and vehicles, and how to construct new ones. *''
GURPS Bio-Tech ''GURPS Bio-Tech'' is a GURPS, the Generic Universal Role Playing Game, sourcebook that covers the implementation of biotechnology in the game. The first edition of the book was written for GURPS Third Edition, while the second edition of GURPS ...
'', second edition, by David Pulver and David Morgan-Mar describes medical techniques and enhancements, and modified life forms. *''GURPS High-Tech'', second edition, by Hans-Christian Vortisch, S.A. Fisher and Michael Hurst, describes technologies from the invention of gunpowder to the present day. *''GURPS Low-Tech'', second edition, by William H. Stoddard, Matt Riggsby, Peter V. Dell'Orto and Dan Howard *'' GURPS Ultra-Tech'', second edition, by David Pulver describes technologies from the near future onwards.


Spaceships

These handbooks give a streamlined method for spacecraft construction and combat. Volumes 1 through 8 written by David Pulver. *''GURPS Spaceships'' (PDF) - describes the basic design and combat system. *''GURPS Spaceships 2: Traders, Liners, and Transports'' (PDF) - concentrates on the economics of merchant spacecraft. *''GURPS Spaceships 3: Warships and Space Pirates'' (PDF) *''GURPS Spaceships 4: Fighters, Carriers, and Mecha'' (PDF) *''GURPS Spaceships 5: Exploration and Colony Spacecraft'' (PDF) *''GURPS Spaceships 6: Mining and Industrial Spacecraft'' (PDF) *''GURPS Spaceships 7: Strange and Alien Spacecraft'' (PDF) *''GURPS Spaceships 8: Transhuman Spacecraft'' (PDF) - spacecraft taken from the Transhuman Space setting


Genre toolkits

These books describe how to design and play campaigns in a particular
genre Genre () is any form or type of communication in any mode (written, spoken, digital, artistic, etc.) with socially-agreed-upon conventions developed over time. In popular usage, it normally describes a category of literature, music, or other for ...
, such as
fantasy Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and d ...
,
science fiction Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel uni ...
or detective fiction. * - This toolkit covers creation of different types of
fantasy Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and d ...
settings include " High" and " Low", "
Dark Darkness, the direct opposite of lightness, is defined as a lack of illumination, an absence of visible light, or a surface that absorbs light, such as black or brown. Human vision is unable to distinguish colors in conditions of very low lu ...
" and "Light", Swords and Sorcery, and Myth; it also covers typical fantasy races and non-standard settings, such as "Roma Arcana", based on a fantastical Rome that never completely fell. It was a nominee at the 2005
Origins Award The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so (for example) the 1979 a ...
for Best Roleplaying Game. * Provides time-tested advice on running horror campaigns including current trends and tropes, showing how to run everything from old-fashioned Gothic and supernatural horror to the latest J-horror, survival horror, and torture horror. * - A PDF file and POD release about detective fiction based adventures and campaigns, crime scenes, and advanced rules for interrogating NPCs. * - Covers the planning and running of
science fiction Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel uni ...
campaigns with special emphasis on the creation of star systems, worlds and alien races. * - Builds on ''GURPS Powers'' to describe powers, rules, and guidelines to run a superhero campaign. * ''
GURPS Steampunk ''GURPS Steampunk'' is a role-playing game sourcebook written by William H. Stoddard and published by Steve Jackson Games in 2000. The supplement facilitates play in the steampunk genre using the ''GURPS'' system. Upon publication, the book won th ...
'' : These genre sourcebooks are all written by
Phil Masters Phil Masters is a British role-playing game designer and author. Career Phil Masters' writing credits in role-playing games go back to ''White Dwarf'' Magazine #20 and the ''Fiend Folio'' of ''Advanced Dungeons & Dragons''. Masters wrote about ...
: *''GURPS Steampunk 1: Settings and Style'' (PDF) *''GURPS Steampunk 2: Steam and Shellfire'' (PDF) *''GURPS Steampunk 3: Soldiers and Scientists'' (PDF) *''GURPS Steampunk Setting: The Broken Clockwork World'' (PDF) *''GURPS Vehicles: Steampunk Conveyances'' (PDF)


Hot Spots and Locations


Hot Spots

These largely generic historical setting books are written by Matt Riggsby. * ''GURPS Hot Spots: Constantinople, 527-1204 A.D'' (PDF) * ''GURPS Hot Spots: Renaissance Florence'' (PDF) * ''GURPS Hot Spots: Renaissance Venice'' (PDF) * ''GURPS Hot Spots: The Silk Road'' (PDF)


Locations

Gurps Locations is a series of 5 sourcebooks: #Hellsgate #Metro of Madness #St. George's Cathedral #The Tower of Octavius #Worminghall


Original fictional settings

These supplements details how to design and play campaigns set in particular fictional settings, either specific to GURPS (such as "Banestorm", a fantasy setting, or "Infinite Worlds", about exploration of parallel universes) or independent of it (such as ;the '' Star Trek'' universe).


''Infinite Worlds''

;* ''
GURPS Infinite Worlds ''GURPS Infinite Worlds'' is a supplement for the Fourth Edition of the ''GURPS'' role-playing game, published by Steve Jackson Games in 2005 and written by Kenneth Hite, Steve Jackson, and John M. Ford. It expands upon the campaign setting ...
'' :Winner of the 2005 Origins Award for Best Roleplaying Supplement. * ''GURPS Infinite Worlds: Britannica-6'' (PDF) by
Phil Masters Phil Masters is a British role-playing game designer and author. Career Phil Masters' writing credits in role-playing games go back to ''White Dwarf'' Magazine #20 and the ''Fiend Folio'' of ''Advanced Dungeons & Dragons''. Masters wrote about ...
* ''GURPS Infinite Worlds: Collegio Januari'' (PDF) by
Kenneth Hite Kenneth Hite (born September 15, 1965) is a writer and role-playing game designer. Hite is the author of Trail of Cthulhu and Night's Black Agents role-playing games, and lead designer of the 5th edition of ''Vampire: the Masquerade''. Education ...
* ''GURPS Infinite Worlds: Lost Worlds'' (PDF) by
Kenneth Hite Kenneth Hite (born September 15, 1965) is a writer and role-playing game designer. Hite is the author of Trail of Cthulhu and Night's Black Agents role-playing games, and lead designer of the 5th edition of ''Vampire: the Masquerade''. Education ...
* ''GURPS Infinite Worlds: Worlds of Horror'' (PDF) by
Kenneth Hite Kenneth Hite (born September 15, 1965) is a writer and role-playing game designer. Hite is the author of Trail of Cthulhu and Night's Black Agents role-playing games, and lead designer of the 5th edition of ''Vampire: the Masquerade''. Education ...


''

Transhuman Space ''Transhuman Space'' (THS) is a role-playing game by David Pulver, published by Steve Jackson Games as part of the "Powered by ''GURPS''" (''Generic Universal Role-Playing System'') line. Set in the year 2100, humanity has begun to colonize the S ...
''

* ''Changing Times'' (PDF) updates the rules for compatibility with GURPS 4th edition. The following supplements are 4th edition-compatible: ** ''Transhuman Space: Bioroid Bazaar'' (PDF) ** ''Transhuman Space: Cities on the Edge'' (PDF) ** ''Transhuman Space: Martial Arts 2100'' (PDF) ** ''Transhuman Space: Personnel Files 2-5'' (PDF) ** ''Transhuman Space: Shell-Tech'' (PDF) ** ''GURPS Spaceships 8: Transhuman Spacecraft'' (PDF) ** ''Transhuman Space: Transhuman Mysteries'' (PDF) ** ''Transhuman Space: Wings of the Rising Sun'' (PDF)


Other original settings

;*, : Details a fantasy setting called Yrth in which standard fantasy tropes such as Wizards, Orcs, Elves, Dwarves are present, along with more unusual fantastic races like the Reptile Men. A basic premise of the setting is that magical ''banestorms'' pick up people, whole villages, etc. from other worlds (including Earth) and deposit them on Yrth. **''GURPS Banestorm: Abydos'' by David Pulver * ''GURPS Horror: The Madness Dossier'' (PDF) by
Kenneth Hite Kenneth Hite (born September 15, 1965) is a writer and role-playing game designer. Hite is the author of Trail of Cthulhu and Night's Black Agents role-playing games, and lead designer of the 5th edition of ''Vampire: the Masquerade''. Education ...
* ''GURPS Lands Out of Time'' (PDF) by Lizard - A setting that pits man against dinosaur. * ''GURPS Martial Arts: Gladiators'' (PDF) by Volker Bach and Peter Dell'Orto * ''GURPS Thaumatology: Age of Gold'' (PDF) by
Phil Masters Phil Masters is a British role-playing game designer and author. Career Phil Masters' writing credits in role-playing games go back to ''White Dwarf'' Magazine #20 and the ''Fiend Folio'' of ''Advanced Dungeons & Dragons''. Masters wrote about ...
* ''GURPS Thaumatology: Alchemical Baroque'' (PDF) by
Phil Masters Phil Masters is a British role-playing game designer and author. Career Phil Masters' writing credits in role-playing games go back to ''White Dwarf'' Magazine #20 and the ''Fiend Folio'' of ''Advanced Dungeons & Dragons''. Masters wrote about ...
;*''GURPS Zombies'', a post-apocalypse world book first printed December 2013 **''GURPS Zombies: Day One'' first printed April 2015


Licensed fictional settings

*'' GURPS Casey and Andy'' (PDF) - A setting inspired by the ''
Casey and Andy ''Casey and Andy'' (stylised as ''Casey & Andy'', or simply ''C&A'') is a webcomic series written and illustrated by Andy Weir. Following the adventures of two mad scientists (fictionalized versions of Weir himself and his best friend Casey ...
''
webcomic Webcomics (also known as online comics or Internet comics) are comics published on a website or mobile app. While many are published exclusively on the web, others are also published in magazines, newspapers, or comic books. Webcomics can be c ...
by
Andy Weir Andrew Taylor Weir (born June 16, 1972) is an American novelist and former computer programmer. His 2011 novel '' The Martian'' was adapted into the 2015 film of the same name directed by Ridley Scott. He received the John W. Campbell Award fo ...
. ;*''
GURPS Prime Directive ''GURPS Prime Directive'' is a sourcebook for ''GURPS'', first published in 2002. It is named after the Prime Directive in ''Star Trek'', the universe it adapts. It spawned several associated sourcebooks. Contents ''GURPS Prime Directive'' allow ...
'' : One of the incarnations of the Prime Directive role-playing game, set in the '' Star Trek''-derived Star Fleet Universe, together with its sourcebooks: **''GURPS Prime Directive: Klingons'' **''GURPS Prime Directive: Romulans'' *''GURPS Tales of the Solar Patrol'' (PDF) by "Lizard" ;*'' GURPS Traveller: Interstellar Wars'' :Describes a period of the history of the
science fiction Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel uni ...
'' Traveller'' setting, early in its history; includes rules for generating characters for the setting, starship design, interstellar trade, exploration, and ship-to-ship combat. *''Girl Genius RPG'' (in production), based on the ''
Girl Genius ''Girl Genius'' is an ongoing comic book series turned webcomic, written and drawn by Phil and Kaja Foglio and published by their company Studio Foglio LLC under the imprint Airship Entertainment. The comic won the Hugo Award for Best Graph ...
'' webcomic by Studio Foglio ;* ''Vorkosigan Saga Sourcebook and Roleplaying Game'' :the sourcebook of
Lois McMaster Bujold Lois McMaster Bujold ( ; born November 2, 1949) is an American speculative fiction writer. She is an acclaimed writer, having won the Hugo Award for best novel four times, matching Robert A. Heinlein's record (not counting his Retro Hugos). Her n ...
's
Vorkosigan Saga The Vorkosigan Saga is a series of science fiction novels and short stories set in a common fictional universe by American author Lois McMaster Bujold.Lillian Stewart Carl and John Helfers, ''The Vorkosigan Companion'', Baen Books 2008, The first ...
.


Action

These supplements describe how to reduce GURPS to the essential abilities and rules you need to play in games inspired by action movies of the 1980s and beyond. *''GURPS Action 1: Heroes'' (PDF) *''GURPS Action 2: Exploits'' (PDF) *''GURPS Action 3: Furious Fists'' (PDF) *''GURPS Action 4: Specialists'' (PDF) *''GURPS Action 5: Dictionary of Danger'' (PDF) *''GURPS Action 6: Tricked-Out Rides'' (PDF) *''GURPS Action 7: Mercenaries'' (PDF)


Monster Hunters

These handbooks describe how to reduce GURPS Fourth Edition to the essential abilities and rules needed to play in a typical modern "Monster Hunting" type of game. Example settings include '' Buffy the Vampire Slayer'', or
Charles Stross Charles David George "Charlie" Stross (born 18 October 1964) is a British writer of science fiction and fantasy. Stross specialises in hard science fiction and space opera. Between 1994 and 2004, he was also an active writer for the magazine '' ...
's ''The Laundry'' series. *''GURPS Monster Hunters 1: Champions'' (PDF) *''GURPS Monster Hunters 2: The Mission'' (PDF) *''GURPS Monster Hunters 3: The Enemy'' (PDF) *''GURPS Monster Hunters 4: Sidekicks'' (PDF) *''GURPS Monster Hunters 5: Applied Xenology'' (PDF) *''GURPS Monster Hunters 6: Holy Hunters'' (PDF) *''GURPS Monster Hunters Power Ups 1'' (PDF) *''GURPS Monster Hunters Encounters 1'' (PDF) *''GURPS Loadouts: Monster Hunters'' (PDF


Dungeon Fantasy

Steve Jackson Games produces two ''Dungeon Fantasy'' lines: ''GURPS Dungeon Fantasy'' uses the full GURPS system while the ''Dungeon Fantasy Roleplaying Game'' Powered by GURPS uses a modified subset of GURPS rules.


Dungeon Fantasy series

These handbooks describe how to reduce the system to the essential abilities and rules needed to play a typical Medieval Fantasy "dungeon crawl" style game. *''GURPS Dungeon Fantasy 1: Adventurers'' *''GURPS Dungeon Fantasy 2: Dungeons'' *''GURPS Dungeon Fantasy 3: The Next Level'' *''GURPS Dungeon Fantasy 4: Sages'' *''GURPS Dungeon Fantasy 5: Allies'' (PDF) *''GURPS Dungeon Fantasy 6: 40 Artifacts'' (PDF) *''GURPS Dungeon Fantasy 7: Clerics'' (PDF) *''GURPS Dungeon Fantasy 8: Treasure Tables'' (PDF) *''GURPS Dungeon Fantasy 9: Summoners'' (PDF) *''GURPS Dungeon Fantasy 10: Taverns'' (PDF) *''GURPS Dungeon Fantasy 11: Power-Ups'' (PDF) *''GURPS Dungeon Fantasy 12: Ninjas'' (PDF) *''GURPS Dungeon Fantasy 13: Loadouts'' (PDF) *''GURPS Dungeon Fantasy 14: Psi'' (PDF) *''GURPS Dungeon Fantasy 15: Henchmen'' (PDF) *''GURPS Dungeon Fantasy 16: Wilderness Adventures'' (PDF) *''GURPS Dungeon Fantasy 17: Guilds'' (PDF) *''GURPS Dungeon Fantasy 18: Power Items'' (PDF) *''GURPS Dungeon Fantasy 19: Incantation Magic'' (PDF) *''GURPS Dungeon Fantasy 20: Slayers'' (PDF) *''GURPS Dungeon Fantasy 21: Megadungeons'' (PDF) *''GURPS Dungeon Fantasy Career Guide'' (PDF) *''GURPS Dungeon Fantasy Adventure 1: Mirror of the Fire Demon'' (PDF) *''GURPS Dungeon Fantasy Adventure 2: Tomb of the Dragon King'' (PDF) *''GURPS Dungeon Fantasy Adventure 3: Deep Night and the Star'' (PDF) *''GURPS Dungeon Fantasy Denizens: Barbarians'' (PDF) *''GURPS Dungeon Fantasy Denizens: Swashbucklers'' (PDF) *''GURPS Dungeon Fantasy Encounters 1: The Pagoda of Worlds'' (PDF) *''GURPS Dungeon Fantasy Encounters 2: The Room'' (PDF) *''GURPS Dungeon Fantasy Encounters 3: The Carnival of Madness'' (PDF) *''GURPS Dungeon Fantasy Settings 1: Caverntown'' (PDF) *''GURPS Dungeon Fantasy Settings 2: Cold Shard Mountains'' (PDF) *''GURPS Dungeon Fantasy Monsters 1'' (PDF) *''GURPS Dungeon Fantasy Monsters 2: Icky Goo'' (PDF) *''GURPS Dungeon Fantasy Monsters 3: Born of Myth & Magic '' (PDF) *''GURPS Dungeon Fantasy Monsters 4: Dragons'' (PDF) *''GURPS Dungeon Fantasy Treasures 1: Glittering Prizes'' (PDF) *''GURPS Dungeon Fantasy Treasures 2: Epic Treasures'' (PDF) *''GURPS Dungeon Fantasy Treasures 3: Artifacts of Felltower'' (PDF) *''GURPS Dungeon Fantasy Treasures 4: Mixed Blessings'' (PDF) *''GURPS Fantasy-Tech 2: Weapons of Fantasy'' (PDF) *''GURPS Magical Styles: Dungeon Magic'' (PDF) *''GURPS Pyramid Dungeon Collection'' (for GURPS Dungeon Fantasy and GURPS Fourth Edition)


Dungeon Fantasy Roleplaying Game

*''Dungeon Fantasy Roleplaying Game'' Set Powered by GURPS. A boxed set with five books, two maps, cardboard figures, and dice. :*''Adventurers'' :*''Dungeon: I Smell a Rat'' :*''Exploits'' :*''Monsters'' :*''Spells'' *''Dungeon Fantasy Companion 1'' (compiles three stretch goals from the DFRPG Kickstarter) :*''Dungeon Fantasy Dungeon: Against the Rat-Men'' :*''Dungeon Fantasy Magic Items'' :*''Dungeon Fantasy Traps'' *''Dungeon Fantasy Companion 2'' *''Dungeon Fantasy Dungeon Planner'' *''Dungeon Fantasy Fantastic Dungeon Grappling'' (produced by Gaming Ballistic LLC) *''Dungeon Fantasy GM Screen'' *''Dungeon Fantasy Magic Items 2'' *''Dungeon Fantasy Monsters 2''


Norðlond Sagas

A
Viking Vikings ; non, víkingr is the modern name given to seafaring people originally from Scandinavia (present-day Denmark, Norway and Sweden), who from the late 8th to the late 11th centuries raided, pirated, traded and se ...
-inspired setting produced by Gaming Ballistic LLC for the ''Dungeon Fantasy Roleplaying Game''. *''Hall of Judgement'' *''The Citadel at Norðvörn'' *''The Dragons of Rosgarth'' *''Forest's End'' *''Norðlondr Fólk'' *''Hand of Asgard'' *''The Crypt of Krysuvik''


Other free books for 4th Edition

There is a total of 28 free GURPS products given out as no-cost PDFs, in addition to the three above and one below, this includes: #Infinite Worlds I.S.T. #Magic Spell Charts released 15 February 2006 #Range Ruler #Skill Categories released 24 June 2005 #Alphabet Arcane: Lost Serifs #Combat Cards #Lite Chinese #Lite Interlingua #Lite Italian #Lite Korean #Lite Lithuanian #Lite Portuguese #Martial Arts Techniques Cheat Sheet #Space: Planetary Record and Worksheet #Caravan to Ein Arris #Caravan to Ein Arris 4th #Transhuman Space: Teralogos News - 2100, Fourth Quarter #Transhuman Space: Teralogos News - 2101, First Quarter #Transhuman Space: Teralogos News - 2101, Second Quarter #Transhuman Space: Teralogos News - 2101, Third Quarter #Traveller: Flare Star #In Nomine: A Very Nybbas Christmas #Traveller Interstellar Wars Combat Counters #Temple of the Lost Gods PDQ Conversion #Advantages: A Compendium of Pregenerated Abilities (A PDF of Player Generated Advantages)


Third edition


Core books

*'' GURPS Basic Set, Third Edition'', winner of the 1988
Origins Award The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so (for example) the 1979 a ...
for Best Roleplaying Rules. *'' GURPS Basic Set, Third Edition'' (Revised) *''GURPS Compendium I'' *''GURPS Compendium II'' *''
GURPS Lite ''GURPS Lite'' is a 32-page introduction to the rules of the ''GURPS'' role-playing game based on the core rules in the GURPS 4e Basic Set (mainly ''Characters''). Contents ''GURPS Lite'' includes basic character creation with advantages, dis ...
'' (still offered for free as PDF on site, and in store) *''GURPS Lite for Transhuman Space'' is also distributed freely, a copy of pages 207-238 is distributed as a free PDF.


Rules supplements

*''GURPS All-Star Jam 2004'' *''GURPS Best Of Pyramid 1'' - First selection of articles from online gaming magazine ''
Pyramid A pyramid (from el, πυραμίς ') is a structure whose outer surfaces are triangular and converge to a single step at the top, making the shape roughly a pyramid in the geometric sense. The base of a pyramid can be trilateral, quadrilat ...
''. *''GURPS Best Of Pyramid 2'' *'' GURPS Grimoire'' - A companion volume for ''GURPS Magic'', describing hundreds of spells and two new Colleges, Gates and Techs. *''
GURPS Magic ''GURPS Magic'' is a source book for the ''GURPS'' role-playing game from Steve Jackson Games that provides in depth coverage of magic in the context of ''GURPS''. The first edition was published in 1989. The book expands on the material outlined ...
'' (for GURPS 3e) *'' GURPS Martial Arts'' (for GURPS 3e) *''
GURPS Players' Book ''GURPS Players' Book'' is a supplement published by Steve Jackson Games in 1988 for the role-playing game system ''GURPS'' (''Generic Universal Role-Playing System''). Contents In 1988, Steve Jackson Games published the third edition of the GURP ...
'' (1988) * *


Characters and antagonists

*''
GURPS Aliens ''GURPS Aliens'' is a sourcebook for ''GURPS'' published in 1990. Contents ''GURPS Aliens'' is a complete sourcebook on extraterrestrials, intended for use with ''GURPS Space'', ''GURPS Horror'', or ''GURPS Supers''. ''GURPS Aliens'' is a ''GUR ...
'', a collection of alien races. *''
GURPS Fantasy Folk ''GURPS Fantasy Folk'' is a supplement published by Steve Jackson Games in 1990 for the ''GURPS'' role-playing system. Contents ''GURPS Fantasy Folk'' provides information about 24 nonhuman races that can either be used by the gamemaster to creat ...
'', a collection of fantasy races. *''
GURPS Monsters ''GURPS Monsters'' () is a 128-page soft-bound book compiled by J. Hunter Johnson and published in 2002 by Steve Jackson Games as a supplement for the ''GURPS'' role-playing game system. It contains biographies and gaming statistics for forty-eig ...
'', a collection of 48 monstrous characters including
Tiamat In Mesopotamian religion, Tiamat ( akk, or , grc, Θαλάττη, Thaláttē) is a primordial goddess of the sea, mating with Abzû, the god of the groundwater, to produce younger gods. She is the symbol of the chaos of primordial crea ...
, Bigfoot, Dracula, and original creations *''
GURPS Rogues ''GURPS Rogues'' is a sourcebook for ''GURPS The ''Generic Universal RolePlaying System'', or ''GURPS'', is a tabletop role-playing game system designed to allow for play in any game setting. It was created by Steve Jackson Games and first p ...
'', a book of templates *''GURPS Supporting Cast'' *''GURPS Villains'' *''GURPS Warriors'', a book of templates *''GURPS Who's Who 1'', a collection of 52 historical characters including
Aristotle Aristotle (; grc-gre, Ἀριστοτέλης ''Aristotélēs'', ; 384–322 BC) was a Greek philosopher and polymath during the Classical period in Ancient Greece. Taught by Plato, he was the founder of the Peripatetic school of ph ...
, Aaron Burr,
Julius Caesar Gaius Julius Caesar (; ; 12 July 100 BC – 15 March 44 BC), was a Roman general and statesman. A member of the First Triumvirate, Caesar led the Roman armies in the Gallic Wars before defeating his political rival Pompey in a civil war, ...
,
William Shakespeare William Shakespeare ( 26 April 1564 – 23 April 1616) was an English playwright, poet and actor. He is widely regarded as the greatest writer in the English language and the world's pre-eminent dramatist. He is often called England's nation ...
, and
Nikola Tesla Nikola Tesla ( ; ,"Tesla"
''
GURPS Blood Types ''GURPS Blood Types'' () is a 128-page soft-bound book compiled by Lane Grate and published in 1995 by Steve Jackson Games as a supplement for the third edition ''GURPS'' role-playing game system. It contains biographies and gaming statistics for ...
'', containing biographies and gaming statistics for 23
vampire A vampire is a mythical creature that subsists by feeding on the vital essence (generally in the form of blood) of the living. In European folklore, vampires are undead creatures that often visited loved ones and caused mischief or deat ...
s and vampire-like beings, and guidelines on creating more for various campaign settings. *, describing original "modern horrors" (such as "Grue Beetles", "Netherpunks" and "Slitherwens"). *''
GURPS Dinosaurs ''GURPS Dinosaurs'' is a supplement by Stephen Dedman, published by Steve Jackson Games in 1996 for ''GURPS'' (''Generic Universal Role-Playing System''). Description ''GURPS Dinosaurs'' describes dinosaurs and Earth through prehistoric geologic ...
'', giving game data for dinosaurs. *''GURPS Dragons'' (3rd Edition with 4th Edition appendix), giving game information and data about dragons, also as player characters. *, giving character templates and campaign settings for adventures involving the Little people. *, describing several fantasy animals and plants. *'' GURPS Shapeshifters'', about creation rules, game environments and sample characters for
werewolves In folklore, a werewolf (), or occasionally lycanthrope (; ; uk, Вовкулака, Vovkulaka), is an individual that can shapeshift into a wolf (or, especially in modern film, a therianthropic hybrid wolf-like creature), either purposely ...
, Doppelgängers and other shapeshifters. *''GURPS Space Bestiary'', describing many fictional extraterrestrial creatures, including silicon-based, crystalline, energy and liquid beings. *''GURPS Spirits'', published 2001, a guide to fictional spirits from several cultures (angels, demons, djinn, dryads, ghosts etc.), with a possible system of spirit-based magic. This expands upon the Spirit rules from Undead and the Ritual Magic rules from Voodoo. *''GURPS Undead'', published 1998, a portion on the site describing several kinds of
undead The undead are beings in mythology, legend, or fiction that are deceased but behave as if alive. Most commonly the term refers to corporeal forms of formerly-alive humans, such as mummies, vampires, and zombies, who have been reanimated by supe ...
creatures (vampires, zombies etc.), with rules to create more and related topics.


Technology and equipment

*''
GURPS Bio-Tech ''GURPS Bio-Tech'' is a GURPS, the Generic Universal Role Playing Game, sourcebook that covers the implementation of biotechnology in the game. The first edition of the book was written for GURPS Third Edition, while the second edition of GURPS ...
'' (for the 3e) *''
GURPS High-Tech ''GURPS High-Tech'' is a sourcebook published by Steve Jackson Games (SJG) in 1988 for ''GURPS'' (''Generic Universal Role-Playing System''). Contents ''GURPS High-Tech'' is a ''GURPS'' supplement of rules for weapons and transportation, focusi ...
'' (for the 3e) *''GURPS Low-Tech'' (for the 3e) describes technologies and inventions up through the Age of Sail. *''GURPS Magic Items 1'' *''GURPS Magic Items 2'' *''GURPS Magic Items 3'' *''GURPS Modern Firepower'' *''
GURPS Robots ''GURPS Robots'' is a supplement for ''GURPS'' (''Generic Universal Role-Playing System''). Written by David Pulver, it was published by Steve Jackson Games in 1995. Contents ''GURPS Robots'' includes rules for players to design robots, and then ...
'' *'' GURPS Steam-Tech'' *''GURPS Ultra-Tech 1'' *''GURPS Ultra-Tech 2'' *''
GURPS Vehicles ''GURPS Vehicles'' is a sourcebook for ''GURPS'' by David Pulver. The first edition was published in 1993. Contents ''GURPS Vehicles'' explains how to build and operate an array of conveyances, from sailboats to starships to witches' brooms. Ste ...
'' *''GURPS Vehicles Expansion 1'' *''GURPS Vehicles Expansion 2'' *''GURPS Vehicles Lite'' *''GURPS Warehouse 23''


Genre toolkits

* - A sourcebook for running campaigns inspired by B-grade
science fiction Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel uni ...
and horror movies of the 1950s. * - Describes a post-apocalyptic setting also shared by the ''
Car Wars ''Car Wars'' is a vehicle combat simulation game developed by Steve Jackson Games. It was first published in 1980 in games, 1980. Players control armed vehicles in a post-apocalyptic future. Game play In ''Car Wars'', players assume control of o ...
'' boardgame and the ''
Autoduel ''Autoduel'' is a 1985 role-playing video game published by Origin Systems for the Atari 8-bit family, Commodore 64, Apple II, Macintosh, and DOS. It was released in 1987 for the Atari ST and in 1988 for the Amiga. The game is based on the Steve ...
'' computer game in which characters are involved in ''autoduelling'', combat in armed and armored motor vehicles. The sourcebook contains rules for designing vehicles, additional skills used by autoduellist characters, and new technology and social conditions of the world. The setting is extended in an additional set of sourcebooks for the Autoduel world (see below). * - Pre-generated characters for ''GURPS Autoduel''. * - Sourcebook with background material and rules for adventure tale in the style of 1920s and 1930s
pulp fiction ''Pulp Fiction'' is a 1994 American crime film written and directed by Quentin Tarantino, who conceived it with Roger Avary.See, e.g., King (2002), pp. 185–7; ; Starring John Travolta, Samuel L. Jackson, Bruce Willis, Tim Roth, Vin ...
. * - A sourcebook to create realistic police officer characters and adventures. *''GURPS Covert Ops'' *''
GURPS Cyberpunk ''GURPS Cyberpunk'' is a genre toolkit for cyberpunk-themed role-playing games set in a near-future dystopia, such as that envisioned by William Gibson in his influential novel ''Neuromancer''. It was published in 1990 after a significant delay c ...
'' - " The book that was seized by the US Secret Service" *''GURPS Dark Places'' *''
GURPS Espionage ''GURPS Espionage'' is a sourcebook published by Steve Jackson Games (SJG) in 1992 for the third edition of ''GURPS'' (''Generic Universal Role-Playing System''). Contents This book is designed to help a gamemaster design a ''GURPS'' campaign us ...
'' *''
GURPS Horror ''GURPS Horror'' is a sourcebook for ''GURPS''. The first edition was published in 1987. Contents ''GURPS Horror'' is a ''GURPS'' supplement featuring rules for including horror in games, including guidelines for character creation and background ...
''. *''
GURPS Illuminati ''GURPS Illuminati'' is a supplement for the GURPS tabletop role-playing game about secret societies, List of conspiracies (political), conspiracies, and conspiracy theories. Written by Nigel Findley, it was published in 1992, the year before St ...
'', describing the secret societies/conspiracies genre, building on the ''
Illuminati The Illuminati (; plural of Latin ''illuminatus'', 'enlightened') is a name given to several groups, both real and fictitious. Historically, the name usually refers to the Bavarian Illuminati, an Enlightenment-era secret society founded on ...
'' card game, in its turn inspired by
Robert Shea Robert Joseph Shea (February 14, 1933 – March 10, 1994) was an American novelist and former journalist best known as co-author with Robert Anton Wilson of the science fantasy trilogy '' Illuminatus!'' It became a cult success and was later turne ...
and
Robert Anton Wilson Robert Anton Wilson (born Robert Edward Wilson; January 18, 1932 – January 11, 2007) was an American author, futurist, psychologist, and self-described agnostic mystic. Recognized within Discordianism as an Episkopos, pope and saint, Wilson ...
's ''
The Illuminatus! Trilogy ''The Illuminatus! Trilogy'' is a series of three novels by American writers Robert Shea and Robert Anton Wilson, first published in 1975.''Illuminatus!'' was written between 1969 and 1971, but not published until 1975 according to Robert Anto ...
''. Winner of the 1992 Origins Award for Best Roleplaying Supplement. Review *''GURPS Mars'' *'' GURPS Mecha'' *''
GURPS Space ''GURPS Space'' is a sourcebook published by Steve Jackson Games (SJG) for use with ''GURPS'' (''Generic Universal Role-Playing System''), published in four editions from 1988 to 2006. Description ''GURPS Space'' is a toolkit that enables game ...
'' (for the 3e), winner of the 1988 Origins Award for Best Roleplaying Supplement. *''GURPS Special Ops'' *''
GURPS Steampunk ''GURPS Steampunk'' is a role-playing game sourcebook written by William H. Stoddard and published by Steve Jackson Games in 2000. The supplement facilitates play in the steampunk genre using the ''GURPS'' system. Upon publication, the book won th ...
'', winner of the 2000 Origins Award for Best Roleplaying Supplement. *''
GURPS Supers ''GURPS Supers'' is a superhero roleplaying game written by Loyd Blankenship and published by Steve Jackson Games. The first edition was published in 1989. Contents ''GURPS Supers'' is a supplement of rules for comic-book superhero characters an ...
'' *''GURPS SWAT'' *''
GURPS Time Travel ''GURPS Time Travel'' is a sourcebook for ''GURPS''. It was written by Steve Jackson and John M. Ford and published in 1991. Contents ''GURPS Time Travel'' presents options to allow gamemasters to create systems to match their campaigns, includ ...
'', winner of the 1991 Origins Award for Best Roleplaying Supplement.


History and culture

*, background for adventuring set in the late 18th and early 19th centuries, with character write-ups for such celebrities of the era as Catherine the Great (of Russia) and George Washington as well as Napoleon's crowd. *'' GURPS Arabian Nights'' *''GURPS Atlantis'' *, Mexico before Cortez. *, fantasy role-playing in the Arthurian genre. *, Once Celts raided, looted, conquered and settled over thousands of miles, leaving red-haired descendants from Ireland to Spain to Poland to Turkey, coming within a sword's width of extinguishing the Roman empire before it was born. They left behind rich and terrible mythos, of head-hunting and of poetry, and, of course, of the Fair Folk, a euphemism in the same vein as the Greeks used when they referred to the Furies as "the kindly ones." *''GURPS China'' *''GUPRS Egypt'' *'' GURPS Greece'' *, describing rules and setting for role-playing in the time of prehistoric man, including a shamanic magic system. *''GURPS Imperial Rome'', describing the historical background and adventure ideas for roleplaying in ancient
Rome , established_title = Founded , established_date = 753 BC , founder = King Romulus (legendary) , image_map = Map of comune of Rome (metropolitan city of Capital Rome, region Lazio, Italy).svg , map_caption ...
, including a parallel universe where Roman Empire survived till today. *''
GURPS Japan ''GURPS Japan'', full title ''GURPS Japan: Roleplaying in the World of the Shogunate'' (1st edition) or ''GURPS Japan: Beauty, Terror, and Adventure'' (2nd edition), is a sourcebook for ''GURPS'', a role-playing game by Steve Jackson Games. The ...
'' (second edition) *''
GURPS Middle Ages I ''GURPS Middle Ages I'' is a sourcebook for running a Middle Ages themed ''GURPS'' campaign. It is a part of the extensive ''GURPS'' "generic" roleplaying system. Contents ''GURPS Middle Ages I'' covers English history from the Dark Ages to the R ...
'', a
sourcebook A sourcebook is a collection of writings on a subject that is intended to be a basic introduction to the topic presented. Academic use In American universities, a sourcebook, either a standard one or a custom collection, may function as a supplem ...
for running a
Middle Ages In the history of Europe, the Middle Ages or medieval period lasted approximately from the late 5th to the late 15th centuries, similar to the post-classical period of global history. It began with the fall of the Western Roman Empire ...
themed ''
GURPS The ''Generic Universal RolePlaying System'', or ''GURPS'', is a tabletop role-playing game system designed to allow for play in any game setting. It was created by Steve Jackson Games and first published in 1986 at a time when most such systems ...
'' campaign. *''
GURPS Old West ''GURPS Old West'' is a supplement published by Steve Jackson Games in 1991 for ''GURPS'' (''Generic Universal Role-Playing System''). Content ''GURPS Old West'' provides details of how to introduce a Western (genre), Western setting to ''GURPS'' ...
'' *''
GURPS Places of Mystery ''GURPS Places of Mystery'' is a supplement by Phil Masters and Allison Brooks, published by Steve Jackson Games in 1996 for the role-playing game system ''GURPS''. Contents ''GURPS Places of Mystery'' is a supplement which presents both real and ...
'' *''GURPS Robin Hood'' *'' GURPS Russia'' *, details for playing in the milieu of the
Scarlet Pimpernel ''The Scarlet Pimpernel'' is the first novel in a series of historical fiction by Baroness Orczy, published in 1905. It was written after her stage play of the same title (co-authored with Montague Barstow) enjoyed a long run in London, having ...
books set in 18th century Revolutionary France, by
Baroness Orczy Baroness Emma Orczy (full name: Emma Magdolna Rozália Mária Jozefa Borbála Orczy de Orci) (; 23 September 1865 – 12 November 1947), usually known as Baroness Orczy (the name under which she was published) or to her family and friends as Em ...
. *, detailed 17th century role-play in the
swashbuckler A swashbuckler is a genre of European adventure literature that focuses on a heroic protagonist stock character who is skilled in swordsmanship, acrobatics, guile and possesses chivalrous ideals. A "swashbuckler" protagonist is heroic, daring, ...
genre, with rules for ship combat, fencing, guns, dueling, codes of honor and so forth. *''
GURPS Timeline ''GURPS Timeline'' is a sourcebook published by Steve Jackson Games (SJG) in 1992 for the ''GURPS'' role-playing game that provides a gamemaster with suggestions on how players can interact with important historical events. Contents ''Timelin ...
'', a source book with a timeline for play and many short articles, some of which describe "Lost Continents" and some tales about "Lost Fortunes". *''
GURPS Vikings ''GURPS Vikings'' is a supplement published by Steve Jackson Games in 1991 for ''GURPS'' (''Generic Universal Role-playing System''). Contents ''GURPS Vikings'' is a supplement that details the Scandinavian people from the historical periods know ...
''


''World War II''

*''GURPS WWII'' - Core Rules. *''GURPS WWII: All the King's Men'' - British and Commonwealth forces. **''GURPS WWII: Their Finest Hour'' - Scenario detailing the
Battle of Britain The Battle of Britain, also known as the Air Battle for England (german: die Luftschlacht um England), was a military campaign of the Second World War, in which the Royal Air Force (RAF) and the Fleet Air Arm (FAA) of the Royal Navy defende ...
. *''GURPS WWII: Dogfaces'' - United States. **''GURPS WWII: Leyte Gulf'' - Scenario detailing the Battle of Leyte Gulf. *''GURPS WWII: Doomed White Eagle'' - Poland. *''GURPS WWII: Grim Legions'' - Italy. *''GURPS WWII: Frozen Hell'' - Finland. *''GURPS WWII: Hand of Steel'' - Commando forces. *''GURPS WWII: Iron Cross'' - Greater Germany. *''GURPS WWII: Michael's Army'' - Romania. *''GURPS WWII: Red Tide'' -
USSR The Soviet Union,. officially the Union of Soviet Socialist Republics. (USSR),. was a transcontinental country that spanned much of Eurasia from 1922 to 1991. A flagship communist state, it was nominally a federal union of fifteen nationa ...
. *''GURPS WWII: Return to Honor'' - France. *''GURPS WWII: Weird War II'' - An alternate setting in which Magic, Super-Science, and the Supernatural are real. **''GURPS Weird War II: The Secret of the Gneisenau'' - Scenario detailing the Gneisenau. *''GURPS WWII: Motor Pool'' - Pre-made WW2-era vehicles using the variant ''WWII Modular Vehicle Design System'' from the core rulebook.


Original fictional Settings


Fantasy

*''
GURPS Fantasy ''GURPS Fantasy'' is a ''Genre Toolkit'' source book which was first designed by Steve Jackson and published by Steve Jackson Games in 1986 for the '' GURPS'' role-playing game. It presented a magic system for the game as well as background in ...
'' * *''GURPS Fantasy GM's Pack'' *'' GURPS Fantasy Tredroy''


Horror

*''
GURPS Cabal ''GURPS Cabal'' () is a book by Kenneth Hite that features a customizable campaign setting for the ''GURPS'' role-playing game system, based on the first edition of GURPS Horror by Scott Haring and further developed in the second edition by J. M. ...
'', a customizable setting depicting a modern-day secret society composed of
vampire A vampire is a mythical creature that subsists by feeding on the vital essence (generally in the form of blood) of the living. In European folklore, vampires are undead creatures that often visited loved ones and caused mischief or deat ...
s,
lycanthrope In folklore, a werewolf (), or occasionally lycanthrope (; ; uk, Вовкулака, Vovkulaka), is an individual that can shapeshift into a wolf (or, especially in modern film, a therianthropic hybrid wolf-like creature), either purposely ...
s and sorcerers who study the underlying principles of magic and visit other planes of existence. *''GURPS Cthulhupunk'' *'' GURPS Screampunk'' *'' GURPS Voodoo: The Shadow War''


Space

*''GURPS Space Atlas'' *''GURPS Space Atlas 2: The Corporate Worlds'' *''GURPS Space Atlas 3: The Confederacy'' *''GURPS Space Atlas 4: Phoenix and Saga Sectors'' *'' GURPS Terradyne''


Supers

*''GURPS Aces Abroad'' *''GURPS I.S.T.: International Super Teams'' *''GURPS IST Kingston'' *''
GURPS Mixed Doubles ''GURPS Mixed Doubles'' is a sourcebook for ''GURPS''. Contents ''GURPS Mixed Doubles'' is a collection of characters intended for use with the GURPS The ''Generic Universal RolePlaying System'', or ''GURPS'', is a tabletop role-playing game ...
'', a collection of
characters Character or Characters may refer to: Arts, entertainment, and media Literature * ''Character'' (novel), a 1936 Dutch novel by Ferdinand Bordewijk * ''Characters'' (Theophrastus), a classical Greek set of character sketches attributed to The ...
designed to be used with ''GURPS Supers''. *''
GURPS Super Scum ''GURPS Super Scum'' is a sourcebook for ''GURPS''. Contents ''Super Scum'' is a book of "Supers" for ''GURPS Supers'' with an emphasis on villains. Each supervillain has a two-page write-up including a picture, complete game statistics, a histor ...
'' *''GURPS Supertemps'' *'' GURPS Wild Cards'' (see below)


''

Transhuman Space ''Transhuman Space'' (THS) is a role-playing game by David Pulver, published by Steve Jackson Games as part of the "Powered by ''GURPS''" (''Generic Universal Role-Playing System'') line. Set in the year 2100, humanity has begun to colonize the S ...
''

*''Bioroid Bazaar (PDF)'' *''Bio-Tech 2100 (PDF)'' *''Broken Dreams'' *''Changing Times (PDF)'' *''Cities on the Edge (PDF)'' *''Deep Beyond'' *''Fifth Wave'' *''High Frontier'' *''In The Well'' *''Martial Arts 2100 (PDF)'' *''Orbital Decay'' *''Personnel Files 1'' *''Personnel Files 2: The Meme Team (PDF)'' *''Personnel Files 3: Wild Justice (PDF)'' *''Personnel Files 4: Martingale Security (PDF)'' *''Personnel Files 5: School Days 2100 (PDF)'' *''Polyhymnia (PDF)'' *''Shell-Tech (PDF)'' *''Singapore Sling (PDF)'' *''Spacecraft of the Solar System'' *''Spaceships 8: Transhuman Spacecraft'' *''Toxic Memes'' *''Transhuman Mysteries (PDF)'' *''Under Pressure'' *''Wings of the Rising Sun (PDF)''


Other original fictional settings

*—presents six versions of Earth possessing
alternate histories Alternate history (also alternative history, althist, AH) is a genre of speculative fiction of stories in which one or more historical events occur and are resolved differently than in real life. As conjecture based upon historical fact, alter ...
to that of our own world, as well as a number of less-detailed settings scattered throughout the book in sidebars: for instance, "Gernsback" is a parallel, inspired by 1930s
science fiction Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel uni ...
adventure stories (it is named for the editor
Hugo Gernsback Hugo Gernsback (; born Hugo Gernsbacher, August 16, 1884 – August 19, 1967) was a Luxembourgish–American editor and magazine publisher, whose publications including the first science fiction magazine. His contributions to the genre as pub ...
) has as its point of divergence is the marriage of
Nikola Tesla Nikola Tesla ( ; ,"Tesla"
''
J. P. Morgan John Pierpont Morgan Sr. (April 17, 1837 – March 31, 1913) was an American financier and investment banker who dominated corporate finance on Wall Street throughout the Gilded Age. As the head of the banking firm that ultimately became known ...
. Attention is given to the ways in which agents of the Infinity Patrol presented in ''GURPS Time Travel'' and their rivals from the mysterious parallel known as "Centrum" attempt to influence the course of history in each parallel; the concept of the conflict between the Infinity Patrol and Centrum across the many parallel Earths was made central to the Fourth Edition of ''GURPS'' as the default setting in the Basic Set and in the supplement ''
GURPS Infinite Worlds ''GURPS Infinite Worlds'' is a supplement for the Fourth Edition of the ''GURPS'' role-playing game, published by Steve Jackson Games in 2005 and written by Kenneth Hite, Steve Jackson, and John M. Ford. It expands upon the campaign setting ...
''. *''
GURPS Alternate Earths 2 ''GURPS Alternate Earths II'' is a supplement for the ''GURPS'' role-playing game by Kenneth Hite, Craig Neumeier and Michael S. Schiffer. Contents Like '' GURPS Alternate Earths'', ''Alternate Earths II'' presents a half-dozen parallel Earths wi ...
'' presents six more alternate histories, among which that of Centrum, whose point of divergence is the successful crossing of the ''
White Ship The ''White Ship'' (french: la Blanche-Nef; Medieval Latin: ''Candida navis'') was a vessel transporting many nobles, including the heir to the English throne, that sank in the Channel during a trip from France to England near the Normandy ...
'', meaning that
William Adelin William Ætheling (, ; 5 August 1103 – 25 November 1120), commonly called Adelin (sometimes ''Adelinus'', ''Adelingus'', ''A(u)delin'' or other Latinised Norman-French variants of ''Ætheling'') was the son of Henry I of England by his wife M ...
, the sole male heir of King Henry I of England, was never drowned. *''GURPS Autoduel'' (second edition) *''GURPS Black Ops'', describing a setting that Earth under threat from various
alien Alien primarily refers to: * Alien (law), a person in a country who is not a national of that country ** Enemy alien, the above in times of war * Extraterrestrial life, life which does not originate from Earth ** Specifically, intelligent extrater ...
, supernatural, and other monstrous powers, while the player characters are super-skilled agents of the clandestine agency "the Company", known as "Black Operatives" or "Black Ops"; the setting relies heavily on use of various known or less known
urban legends An urban legend (sometimes contemporary legend, modern legend, urban myth, or urban tale) is a genre of folklore comprising stories or fallacious claims circulated as true, especially as having happened to a "friend of a friend" or a family m ...
and
conspiracy theories A conspiracy theory is an explanation for an event or situation that invokes a conspiracy by sinister and powerful groups, often political in motivation, when other explanations are more probable.Additional sources: * * * * The term has a nega ...
. *''GURPS Cyberworld'' *'' GURPS Goblins'', describing an original fantasy setting in a society of
goblins A goblin is a small, grotesque, monstrous creature that appears in the folklore of multiple European cultures. First attested in stories from the Middle Ages, they are ascribed conflicting abilities, temperaments, and appearances depending on t ...
in London in the 1830s. *''
GURPS Illuminati University ''GURPS Illuminati University'' (1995) (), also called ''GURPS IOU'', is a 128-page softbound campaign setting sourcebook for the ''GURPS'' role-playing game. Page 11 is notably the first printed appearance of Agatha Heterodyne, the star of the ...
'', detailing a fictional college where absurdity and awful puns are the order of the day; its students range from witches and werewolves to secret agents and space aliens. *''GURPS Ogre'', a roleplaying version of the post-apocalyptic ''
Ogre An ogre (feminine: ogress) is a legendary monster depicted as a large, hideous, man-like being that eats ordinary human beings, especially infants and children. Ogres frequently feature in mythology, folklore, and fiction throughout the world ...
'' wargame *''
GURPS Reign of Steel ''Reign of Steel'' is a setting sourcebook for the GURPS role-playing game system describing a future world conquered by a conspiracy of artificial intelligences. It is written by David Pulver, who also wrote the ''Robots'', ''Ultra-Tech'' and '' ...
'', describing a future world conquered by a conspiracy of
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech r ...
s, after a robot revolt has concluded with the machines' victory. *, describing a setting and new rules in an alternative modern Earth where
magic Magic or Magick most commonly refers to: * Magic (supernatural), beliefs and actions employed to influence supernatural beings and forces * Ceremonial magic, encompasses a wide variety of rituals of magic * Magical thinking, the belief that unrela ...
co-exists with
technology Technology is the application of knowledge to reach practical goals in a specifiable and Reproducibility, reproducible way. The word ''technology'' may also mean the product of such an endeavor. The use of technology is widely prevalent in me ...
. It was based on the premise that the Trinity atomic test ripped a hole in the fabric of space-time, triggering a tornado of magical energy. *''GURPS Y2K'', detailing some possible scenarios involving the
year 2000 problem The year 2000 problem, also known as the Y2K problem, Y2K scare, millennium bug, Y2K bug, Y2K glitch, Y2K error, or simply Y2K refers to potential computer errors related to the formatting and storage of calendar data for dates in and after ...
and other world-changing events.


Licensed fictional settings


Television adaptations

*''
GURPS Prime Directive ''GURPS Prime Directive'' is a sourcebook for ''GURPS'', first published in 2002. It is named after the Prime Directive in ''Star Trek'', the universe it adapts. It spawned several associated sourcebooks. Contents ''GURPS Prime Directive'' allow ...
'' (see above) *''GURPS Prime Directive: Klingons'' *''GURPS Prime Directive: Klingon Gunboat Deckplans'' *''GURPS Prime Directive: Module Prime Alpha'' *'' GURPS The Prisoner'', detailing the setting of the UK television series ''
The Prisoner ''The Prisoner'' is a 1967 British television series about an unnamed British intelligence agent who is abducted and imprisoned in a mysterious coastal village, where his captors designate him as Number Six and try to find out why he abruptl ...
''. *''GURPS Fourth Edition Romulans''. Starfleet Battles. Complete Imperial Data File. UPC 6 78554 08404 5. ISBN 1-58564-049-2. Stock 8404. 146 pages. May 2005.


Book adaptations

The following fictional settings are adaptations of preceding fictional works originating in novels: *'' GURPS Callahan's Crosstime Saloon'', a parallel world-themed setting based in a bar/space nexus that was created by
Spider Robinson Spider Robinson (born November 24, 1948) is an American-born Canadian science fiction author. He has won a number of awards for his hard science fiction and humorous stories, including the Hugo Award 1977 and 1983, and another Hugo with his co-a ...
in his '' Callahan's Crosstime Saloon'' stories. *—detailing the world in which the adventures of Robert E. Howard's
Conan the Barbarian Conan the Barbarian (also known as Conan the Cimmerian) is a fictional sword and sorcery hero who originated in pulp magazines and has since been adapted to books, comics, films (including '' Conan the Barbarian'' and '' Conan the Destroyer'') ...
are set. *''
GURPS Discworld ''GURPS Discworld'' and the related supplements are role-playing game sourcebooks set in Terry Pratchett's ''Discworld'' fantasy universe using the GURPS role-playing game system. GURPS Discworld was designed by Phil Masters (in collaboration wi ...
'' **''
GURPS Discworld Also ''GURPS Discworld'' and the related supplements are role-playing game sourcebooks set in Terry Pratchett's ''Discworld'' fictional universe, fantasy universe using the GURPS role-playing game system. GURPS Discworld was designed by Phil Masters (i ...
'' *, detailing the world in which the adventures of
Hellboy Hellboy is a fictional superhero created by writer-artist Mike Mignola. The character first appeared in ''San Diego Comic-Con Comics'' #2 (August 1993), and has since appeared in various eponymous miniseries, one-shots and intercompany crossover ...
are set. *''GURPS Lensman'', detailing the setting of the
Lensman series The ''Lensman'' series is a series of science fiction novels by American author E. E. "Doc" Smith. It was a runner-up for the 1966 Hugo award for Best All-Time Series, losing to the ''Foundation'' series by Isaac Asimov. Plot The series begin ...
, a series of science fiction novels by
E. E. Smith Edward Elmer Smith (May 2, 1890 – August 31, 1965), publishing as E. E. Smith, Ph.D. and later as E. E. "Doc" Smith, was an American food engineer (specializing in doughnut and pastry mixes) and science-fiction author, best known for the '' ...
. *''GURPS New Sun'', detailing the setting of ''
The Book of the New Sun ''The Book of the New Sun'' (1980–1983) is a four volume, science fantasy novel written by the American author Gene Wolfe. It inaugurated the "Solar Cycle" that Wolfe continued by setting other works in the same universe (''The Urth of the Ne ...
'', a science fiction novel by
Gene Wolfe Gene Rodman Wolfe (May 7, 1931 – April 14, 2019) was an American science fiction and fantasy writer. He was noted for his dense, allusive prose as well as the strong influence of his Catholic faith. He was a prolific short story writer and nove ...
. *'' GURPS Planet Krishna'', detailing the setting of '' The Queen of Zamba'', a science fiction novel by
L. Sprague de Camp Lyon Sprague de Camp (; November 27, 1907 – November 6, 2000) was an American writer of science fiction, fantasy and non-fiction. In a career spanning 60 years, he wrote over 100 books, including novels and works of non-fiction, including biog ...
. *''
GURPS Planet of Adventure ''Planet of Adventure'' is a science fiction setting sourcebook for the ''GURPS'' role-playing game system, adapted by James L. Cambias from the fiction of Jack Vance. Contents ''GURPS Planet of Adventure'' describes a distant world populated b ...
'', describing a distant world populated by many varied alien and half-alien races, set in the world of the ''
Planet of Adventure ''Planet of Adventure'' is a series of four science fiction novels by Jack Vance, published between 1968 and 1970. The novels relate the adventures of the scout Adam Reith, the sole survivor of an Earth ship investigating a signal from the dist ...
'' series of novels by
Jack Vance John Holbrook Vance (August 28, 1916 – May 26, 2013) was an American mystery, fantasy, and science fiction writer. Though most of his work has been published under the name Jack Vance, he also wrote several mystery novels under pen names. ...
. *''
GURPS Riverworld ''GURPS Riverworld'' is a sourcebook for the GURPS role-playing game. Contents ''GURPS Riverworld'' is a ''GURPS'' supplement and campaign setting that describes Riverworld, a planet where every person in human history is reincarnated along the b ...
'', a setting in the fictional world described in the novels of the ''
Riverworld Riverworld is a fictional planet and the setting for a series of science fiction books written by Philip José Farmer (1918–2009). Riverworld is an artificial "Super-Earth" environment where all humans (and pre-humans) are reconstructed. The ...
'' series by
Philip José Farmer Philip José Farmer (January 26, 1918 – February 25, 2009) was an American author known for his science fiction and fantasy novels and short stories. Obituary. Farmer is best known for his sequences of novels, especially the ''World of Tiers ...
. This setting is an artificial planet where everyone who lived before a set date in history seems to have been resurrected. *''
GURPS Uplift ''GURPS Uplift'' is a sourcebook for a science fiction themed role-playing game. It is a part of the extensive ''GURPS'' "generic" roleplaying system. Contents ''GURPS Uplift'' is based on a fictional universe envisioned by David Brin in his in ...
'', based on the fictional universe envisioned by
David Brin Glen David Brin (born October 6, 1950) is an American scientist and author of science fiction. He has won the Hugo,Uplift Universe The Uplift Universe is a fictional universe created by American science fiction writer David Brin. A central feature in this universe is the process of biological uplift. His books which take place in this universe are: * '' Sundiver'' (1980) * ...
'' series, where
biological uplift In science fiction, uplift is a developmental process to transform a certain species of animals into more intelligent beings by other, already-intelligent beings. This is usually accomplished by cultural, technological, or evolutional intervention ...
of animals has become common. *'' GURPS War Against the Chtorr'', describing additional rules and a game setting based on the ''
War Against the Chtorr ''The War Against the Chtorr'' is a series of science fiction novels by American writer David Gerrold. The Chtorr series was originally planned as a trilogy, but as the story became more intricate, Gerrold realized that three books would not be ...
'' science fiction novel series by
David Gerrold David Gerrold (born Jerrold David Friedman; January 24, 1944)Reginald, R. (September 12, 2010)''Science Fiction and Fantasy Literature, Volume 2'' Borgo Press p. 911. Archived at Google Books. Retrieved June 23, 2013. is an American science fic ...
, which depicts an Earth invaded by an alien ecology. *'' GURPS Wild Cards'', detailing the setting of the science fiction/superhero shared universe
Wild Cards ''Wild Cards'' is a series of science fiction superhero shared universe anthologies, mosaic novels, and solo novels. They are written by a collection of more than forty authors (referred to as the "Wild Cards Trust") and are edited by George ...
*—a setting based on the series of '' Witch World'' novels by
Andre Norton Andre Alice Norton (born Alice Mary Norton, February 17, 1912 – March 17, 2005) was an American writer of science fiction and fantasy, who also wrote works of historical and contemporary fiction. She wrote primarily under the pen name ...
. Included are a bestiary of Witch World creatures, details on the non-human races, a history and geography of the planet, and a color-based system of magic.


Video game adaptations

*''
GURPS Alpha Centauri ''GURPS Alpha Centauri'' is a sourcebook for ''GURPS'' Third Edition. Contents ''GURPS Alpha Centauri'' details the setting of the ''Sid Meier's Alpha Centauri'' computer game. Publication history Steve Jackson Games published ''GURPS Alpha Cent ...
'', detailing the setting of the ''
Sid Meier's Alpha Centauri ''Sid Meier's Alpha Centauri'' is a 4X video game, considered a spiritual sequel to the ''Civilization'' series. Set in a science fiction depiction of the 22nd century, the game begins as seven competing ideological factions land on the planet ...
'' computer game. *''GURPS Myth'', detailing the setting of the '' Myth'' computer game.


'' Traveller''

SGG published a set of books designed to allow game play in an alternate timeline of Traveller's Third
Imperium In ancient Rome, ''imperium'' was a form of authority held by a citizen to control a military or governmental entity. It is distinct from '' auctoritas'' and '' potestas'', different and generally inferior types of power in the Roman Republic a ...
science-fiction setting using the ''GURPS'' rule system. * GURPS Traveller: Science Fiction Adventure in the Far Future *''GURPS Traveller: Alien Races 1'' *''GURPS Traveller: Alien Races 2'' *''GURPS Traveller: Alien Races 3'' *''GURPS Traveller: Alien Races 4'' *''GURPS Traveller: Behind the Claw'' *''GURPS Traveller: Deck Plan 1 Beowulf-Class Free Trader'' *''GURPS Traveller: Deck Plan 2 Modular Cutter'' *''GURPS Traveller: Deck Plan 3 Empress Marava-Class Far Trader'' *''GURPS Traveller: Deck Plan 4 Assault Cutter'' *''GURPS Traveller: Deck Plan 5 Sulieman-Class Scout/Courier'' *''GURPS Traveller: Deck Plan 6 Dragon-Class System Defense Boat'' *''GURPS Traveller: Droyne Coyn Set'' *''GURPS Traveller: Far Trader'' *''GURPS Traveller: First In'' *''GURPS Traveller: Flare Star'' PDF *''GURPS Traveller: GM's Screen'' *''GURPS Traveller: Ground Forces'' *''GURPS Traveller: Heroes 1 - Bounty Hunters'' *''GURPS Traveller: Humaniti'' *'' GURPS Traveller: Interstellar Wars'' (4e; see above) *''GURPS Traveller: Modular Cutter'' *''GURPS Traveller: Nobles'' *''GURPS Traveller: Planetary Survey 1 - Kamsii'' *''GURPS Traveller: Planetary Survey 2 - Denuli'' *''GURPS Traveller: Planetary Survey 3 - Granicus'' *''GURPS Traveller: Planetary Survey 4 - Glisten'' *''GURPS Traveller: Planetary Survey 5 - Tobibak'' *''GURPS Traveller: Planetary Survey 6 - Darkmoon'' *''GURPS Traveller: Psionics Institutes'' PDF *''GURPS Traveller: Rim of Fire'' *''GURPS Traveller: Star Mercs'' *''GURPS Traveller: Starports'' *''GURPS Traveller: Starships'' *''GURPS Traveller: Sword Worlds'' Steve Jackson Games also published the ''Journal of the Travellers' Aid Society'', the official magazine of ''Traveller''.


Other RPG system conversions

*''GURPS Blue Planet'' * *'' GURPS Castle Falkenstein'' **'' GURPS Castle Falkenstein: The Ottoman Empire'' *''GURPS Conspiracy X'' *''GURPS Deadlands'' **''GURPS Deadlands: Hexes'' **''GURPS Deadlands: Varmints'' *''
GURPS In Nomine ''GURPS In Nomine'' is the GURPS (third edition) adaptation of the ''In Nomine'' role-playing game. Contents ''GURPS In Nomine'' involves powerful angels and demons as player characters. It contains conversion material for the core rules as wel ...
'', the GURPS conversion of the '' In Nomine'' roleplaying game *''GURPS Mage: The Ascension'', the GURPS conversion of the '' Mage: The Ascension'' roleplaying game *''
GURPS Prime Directive ''GURPS Prime Directive'' is a sourcebook for ''GURPS'', first published in 2002. It is named after the Prime Directive in ''Star Trek'', the universe it adapts. It spawned several associated sourcebooks. Contents ''GURPS Prime Directive'' allow ...
'' *'' GURPS Vampire: The Masquerade'', the GURPS conversion of the '' Vampire: The Masquerade'' roleplaying game. Winner of the 1993 Origins Award for Best Roleplaying Supplement. **''GURPS Vampire Companion'' *'' GURPS Werewolf: The Apocalypse'', the GURPS conversion of the '' Werewolf: The Apocalypse'' roleplaying game


Adventures

*''GURPS Chaos in Kansas'' *''GURPS Conan and the Queen of the Black Coast'' *''GURPS Conan: Beyond Thunder River'' *''GURPS Conan: Moon of Blood'' *''GURPS Conan: The Wyrmslayer'' *''
GURPS Cyberpunk Adventures ''GURPS Cyberpunk Adventures'' is a trio of near-future cyberpunk role-playing adventures published by Steve Jackson Games in 1992 for the third edition of ''GURPS'' (''Generic Universal Role-Playing System''). Contents This book contains three ...
'', winner of the 1992 Origins Award for Best Roleplaying Adventure. *''GURPS Deadlands Dime Novel 1: Aces and Eights'' *''GURPS Deadlands Dime Novel 2: Wanted: Undead or Alive'' *''GURPS Deathwish'' *''GURPS Fantasy Adventures'' * ''GURPS Flight 13'' *''GURPS For Love of Mother-Not'' *''GURPS Martial Arts Adventures''′ *''
GURPS Operation Endgame ''GURPS Operation Endgame'' is a book of espionage-themed adventures published by Steve Jackson Games (SJG) in 1993 for use with the ''GURPS'' (''Generic Universal Role-Playing System'') rules.. Plot summary ''GURPS Operation Endgame'' features ...
'' *''GURPS School of Hard Knocks'' (1989), originally written with support for the Champions 4th edition rules, but these rules were removed from the final printing. They were later published online. *''
GURPS Space Adventures ''GURPS Space Adventures'' is an adventure published by Steve Jackson Games (SJG) in 1991 for the role-playing system ''GURPS'' (Generic Universal Role-Playing System), and more specifically, for the science-fiction setting provided by the previo ...
'' *''GURPS Space:
Stardemon ''Stardemon'' is a 1989 role-playing game adventure for ''GURPS'' published by Steve Jackson Games. Plot summary ''Stardemon'' is an adventure in which the player characters take part in an archeological expedition in the jungle of the planet Anso ...
'' *''GURPS Supers Adventures'' *''GURPS Time Travel Adventures''


First and second editions


Core books

*'' GURPS Basic Set, First Edition: Characters'' *'' GURPS Basic Set, First Edition: Campaigns'' *'' GURPS Basic Set, Second Edition: Characters'' *'' GURPS Basic Set, Second Edition: Campaigns'' *'' Man to Man: Fantasy Combat from GURPS'', a boardgame of melee combat, using the combat rules from ''GURPS''. Published in 1985, before ''GURPS''.


Rules supplements

*''
GURPS Fantasy ''GURPS Fantasy'' is a ''Genre Toolkit'' source book which was first designed by Steve Jackson and published by Steve Jackson Games in 1986 for the '' GURPS'' role-playing game. It presented a magic system for the game as well as background in ...
'' (first edition) introduced the magic system that would be included in the Third Edition Basic Set and expanded in
GURPS Magic ''GURPS Magic'' is a source book for the ''GURPS'' role-playing game from Steve Jackson Games that provides in depth coverage of magic in the context of ''GURPS''. The first edition was published in 1989. The book expands on the material outlined ...
.


Creatures

* containing information and statistics for animals, including information to play animals as player character.


Technology and equipment

*''
GURPS High-Tech ''GURPS High-Tech'' is a sourcebook published by Steve Jackson Games (SJG) in 1988 for ''GURPS'' (''Generic Universal Role-Playing System''). Contents ''GURPS High-Tech'' is a ''GURPS'' supplement of rules for weapons and transportation, focusi ...
'' (first edition)


Genre toolkits

*''
GURPS Horror ''GURPS Horror'' is a sourcebook for ''GURPS''. The first edition was published in 1987. Contents ''GURPS Horror'' is a ''GURPS'' supplement featuring rules for including horror in games, including guidelines for character creation and background ...
'' (first edition) *''
GURPS Space ''GURPS Space'' is a sourcebook published by Steve Jackson Games (SJG) for use with ''GURPS'' (''Generic Universal Role-Playing System''), published in four editions from 1988 to 2006. Description ''GURPS Space'' is a toolkit that enables game ...
'' (first edition)


History and culture

*''
GURPS Japan ''GURPS Japan'', full title ''GURPS Japan: Roleplaying in the World of the Shogunate'' (1st edition) or ''GURPS Japan: Beauty, Terror, and Adventure'' (2nd edition), is a sourcebook for ''GURPS'', a role-playing game by Steve Jackson Games. The ...
'' (first edition).


Original settings

*''
Autoduel ''Autoduel'' is a 1985 role-playing video game published by Origin Systems for the Atari 8-bit family, Commodore 64, Apple II, Macintosh, and DOS. It was released in 1987 for the Atari ST and in 1988 for the Amiga. The game is based on the Steve ...
'' (first edition), based on SJG's ''
Car Wars ''Car Wars'' is a vehicle combat simulation game developed by Steve Jackson Games. It was first published in 1980 in games, 1980. Players control armed vehicles in a post-apocalyptic future. Game play In ''Car Wars'', players assume control of o ...
'' game. Supplements included ''
The AADA Road Atlas and Survival Guide ''The AADA Road Atlas and Survival Guide'' was a series of supplements for ''GURPS'' and ''Car Wars'' published between 1987 and 1989 by Steve Jackson Games. Contents Seven different ''AADA Road Atlases'' were published for ''GURPS Autoduel'' an ...
s'': **''AADA Road Atlas Volume 1: The East Coast'' **''AADA Road Atlas Volume 2: The West Coast'' **''AADA Road Atlas Volume 3: The South'' **''AADA Road Atlas Volume 4: Australia'' **''AADA Road Atlas Volume 5: The Midwest'' **''AADA Road Atlas Volume 6: The Free Oil States'' **''AADA Road Atlas Volume 7: The Mountain West'' *''
GURPS Fantasy ''GURPS Fantasy'' is a ''Genre Toolkit'' source book which was first designed by Steve Jackson and published by Steve Jackson Games in 1986 for the '' GURPS'' role-playing game. It presented a magic system for the game as well as background in ...
'' (first edition) introduces the ''Yrth'' setting, which would be the basis for subsequent editions of ''GURPS Fantasy'' and later GURPS Banestorm.


Licensed settings

*''
GURPS Horseclans GURPS Horseclans is a role-playing worldbook, one of the first that was published for the GURPS game system. Horseclans was a science fiction series by Robert Adams, set in a North America that had been thrown back to a medieval level by a nucle ...
'', detailing the
post-apocalyptic Apocalyptic and post-apocalyptic fiction is a subgenre of speculative fiction in which the Earth's (or another planet's) civilization is collapsing or has collapsed. The apocalypse event may be climatic, such as runaway climate change; ast ...
future described in the "
Horseclans Horseclans is a science fiction series by American writer Robert Adams, set in a North America that had been thrown back to a medieval level by a full-scale nuclear war. Background The books mainly concern the doings of the "Horseclans", a noma ...
" science fiction series by Robert Adams. *''
GURPS Humanx ''GURPS Humanx'' is a sourcebook for ''GURPS''. Contents ''GURPS Humanx'' is a ''GURPS'' supplement of science-fiction role-playing rules set in an interstellar commonwealth of humans and the Thranx, allied insectoid aliens. The book covers cha ...
'', detailing the
Humanx Commonwealth The Humanx Commonwealth is a fictional interstellar ethical/political entity featured in the science fiction novels of Alan Dean Foster.Alan Dean Foster Alan Dean Foster (born November 18, 1946) is an American writer of fantasy and science fiction. He has written several book series, more than 20 standalone novels, and many novelizations of film scripts. Career ''Star Wars'' Foster was the ghost ...
.


Adventures

*''
GURPS Bili the Axe - Up Harzburk! The ''Generic Universal RolePlaying System'', or ''GURPS'', is a tabletop role-playing game system designed to allow for play in any game setting. It was created by Steve Jackson Games and first published in 1986 at a time when most such systems w ...
'', a campaign of solo adventures set in Robert Adams's "Horseclans" universe. The book was printed with a serious error making it virtually impossible to play, and so it was recalled. *'' GURPS Fantasy Harkwood'' *''GURPS The Old Stone Fort'' *''
GURPS Orcslayer ''Orcslayer'' is a sourcebook for ''Steve Jackson's Man to Man'' and later ''GURPS''. Contents ''Orcslayer'' includes nine combat scenarios, each linked by role-playing encounters, in which the player characters deal with the Orcmen invading Cait ...
'' *''GURPS Space:
Unnight ''Unnight'' is a supplement published by Steve Jackson Games (SJG) in 1988 for the science fiction role-playing game ''GURPS Space''. Contents ''Unnight'' is a planetary setting for ''GURPS Space'' in which gamemasters can set science fiction gen ...
'' *''GURPS Zombietown U.S.A.''


Japanese products

Several books were produced in Japanese, mostly by the Japanese company
Group SNE Group SNE is a Japanese company founded in 1986 by the current president Hitoshi Yasuda, which produces role-playing games, light novels, board games and card games. Ryo Mizuno was one of the founding members. Group SNE is named after Syntax Er ...
, and published by various publishers. * Translations of ''GURPS'', 3rd (published by Kadokawa Shoten( or ) ** - Translation of ''GURPS Basic Set 3rd edition''. ** - Translation of ''GURPS Magic'' for 3rd edition. ** - Translation of ''GURPS Martial Arts'' for 3rd edition. ** - Translation of ''GURPS Psionics''. ** - Translation of ''GURPS Cyberpunk''. * Translations of ''GURPS'', 3rd (published by Fujimi Shobo) ** - The ''complete translated version'' of and the translation of ''GURPS Basic Set Third Edition, Revised'' ** - The ''complete translated version'' of and the translation of ''GURPS Magic Second Edition'' for 3rd edition. *** - The translation of ''GURPS Grimoire''. ** - The ''complete translated version'' of and the translation of ''GURPS Martial Arts Second Edition'' for 3rd edition. * - The for GURPS 3rd edition(published by Kadokawa Shoten). * Translations of ''GURPS'', 4th (published by Fujimi Shobo) ** - The translation of ''GURPS Basic Set: Characters'' for Fourth Edition. ** - The translation of ''GURPS Basic Set: Campaigns'' for Fourth Edition. ** - The translation of ''GURPS Magic'' for Fourth Edition. * - Martial arts. The Supplement of ''GURPS Martial Arts''. * - Comical fantasy and the parody of Sword World RPG. * - Modern horror. This supplement refers to ''GURPS Supers for Third Edition''. * - The sequel to ''GURPS Youma Yakou''. This supplement refers to ''GURPS Supers for Third Edition'', ''GURPS Compendium I'' and ''GURPS Compendium II''. * - Crossover of multi-planes *  - Four original world settings * - Modern female
wrestling Wrestling is a series of combat sports involving grappling-type techniques such as clinch fighting, throws and takedowns, joint locks, pins and other grappling holds. Wrestling techniques have been incorporated into martial arts, combat ...
* - Written by
Shou Tomono Shou may refer to: *Robin Shou (b. 1960), a Chinese American actor *The Chinese character ''shou'' (寿/壽) that means "longevity" *Shou, the Chinese god of longevity, one of the Sanxing *Shou County, a county in China * Shō (given name), a mas ...
( 友野詳),
Tadaaki Kawahito Tadaaki (written: , , , , or ) is a masculine Japanese given name. Notable people with the name include: *, Japanese ''daimyō'' *, Japanese sumo wrestler *, Japanese table tennis player *, Japanese footballer *, Japanese samurai *, Japanese samu ...
(川人忠明) and Group SNE; published by in 2006: each player character possesses his own Yuurei (guardian spirit) and fights against bad Yuureis. * - Written by Shou Tomono and Group SNE; published by Kadokawa Shoten in 1992; "complete version" and ''GURPS Yuel'' published by Fujimi Shobo in 1994. Several novels have been published based upon GURPS Runal, set in a fantasy world strongly influenced from
RuneQuest ''RuneQuest'' (commonly abbreviated as RQ) is a fantasy tabletop role-playing game originally designed by Steve Perrin, Ray Turney, Steve Henderson, and Warren James, and set in Greg Stafford's mythical world of Glorantha. It was first publis ...
: seven mysterious Moons grant magic power to their worshipers.


Korean products

The Korean publisher Dayspring Games () published the Korean translation of ''GURPS'' and at least an original supplement, ''GURPS Sylfiena'', a fantasy setting. * Translations of ''GURPS'', 3rd edition ** ''GURPS Gibon Set Gukmunpan'' (): Translation of ''GURPS Basic Set'', 3rd edition. ** ''GURPS Mabeop'' (): Translation of ''GURPS Magic'' for 3rd edition. ** ''GURPS Muye'' (): Translation of ''GURPS Martial Arts'' for 3rd edition. ** ''GURPS Fantasy'' (): Translation of ''GURPS Fantasy'' for 3rd edition. ** ''GURPS Fantasy Jongjok'' (): Translation of ''GURPS Fantasy Folk'' for 3rd edition. ** ''GURPS Cyberpunk'' (): Translation of ''GURPS Cyberpunk'' for 3rd edition. * Translations of ''GURPS'', 4th edition ** ''GURPS Gukmun 2-pan Gibon Set: Character Book'' (): Translation of ''GURPS Basic Set: Characters'', 4th edition. ** ''GURPS Gukmun 2-pan Gibon Set: Campaign Book'' (): Translation of ''GURPS Basic Set: Campaigns'', 4th edition. ** ''GURPS Gukmun 2-pan Muhansegye'' (): Translation of ''GURPS Infinite Worlds''. ** ''GURPS Gukmun 2-pan Chosangneungryeok'' (): Translation of ''GURPS Powers''. ** ''GURPS Gukmun 2-pan Mabeop'' (): Translation of ''GURPS Magic'' for 4th edition. ** ''GURPS Gukmun 2-pan Dungeon Fantasy'' (): Translation and compilation from ''GURPS Dungeon Fantasy 1'' to ''GURPS Dungeon Fantasy 4''. ** ''GURPS Gukmun 2-pan Muye'' (): Translation of ''GURPS Martial Arts'' for 4th edition. ** ''GURPS Gukmun 2-pan Hunterdeului Bam'' (): Translation and compilation from ''GURPS Monster Hunters 1'' to ''GURPS Monster Hunters 4''. ** ''GURPS Gukmun 2-pan Churiwa Susa'' (): Translation of ''GURPS Mysteries''. * ''GURPS Gukmun 2-pan Sylfiena'' (): The first original GURPS book in Korea. A low-mana fantasy campaign setting on the Earldom of Sylfiena for ''GURPS'', 4th edition.


Brazilian Portuguese products

One of the first translations of GURPS was published in 1991 by the Brazilian publisher . The company produced four editions of GURPS, keeping pace with revisions of the U.S. editions, but errors in the revised fourth edition released in 2015 led to the book being pulled from shelves. In 2017, Devir confirmed it would no longer publish GURPS products in Portuguese. Beyond the core game, Devir published translations of a number of GURPS sourcebooks and adventures: * ''GURPS Artes Marciais'' Translation of ''GURPS Martial Arts'' * ''GURPS Conan'' * ''GURPS Cyberpunk'' * ''GURPS Escola de Super-heróis''. Translation of ''GURPS School of Hard Knocks'' * ''GURPS Fantasy'' * ''GURPS Fantasy Tredroy'' * ''GURPS Grimório''. Translation of ''GURPS Grimoire'' * ''GURPS Horror'' * ''GURPS Illuminati'' * ''GURPS Império Romano''. Translation of ''GURPS Imperial Rome'' * ''GURPS Magia''. Translation of ''GURPS Magic'' * ''GURPS Psiquismo''. Translation of ''GURPS Psionics'' * ''GURPS Supers'' * ''GURPS Ultra-Tech'' * ''GURPS Viagem Espacial''. Translation of ''GURPS Space'' * ''GURPS Viagem no Tempo''. Translation of ''GURPS Time Travel.'' Devir also produced a series of original adventures and sourcebooks branded as "Mini GURPS". * ''Mini GURPS As Cruzadas''. A
Crusades The Crusades were a series of religious wars initiated, supported, and sometimes directed by the Latin Church in the medieval period. The best known of these Crusades are those to the Holy Land in the period between 1095 and 1291 that were ...
sourcebook * ''Mini GURPS Entradas e Bandeirantes''. ''Entries and Flags'', an adventure focused on exploring and conquering Brazil. * ''Mini GURPS No coração dos deuses''. ''In the Heart of the Gods'', a solo adventure based on the movie ' * ''Mini GURPS O descobrimento do Brasil''. ''The Discovery of Brazil'' * ''Mini GURPS O resgate de "Retirantes"''. ''The Rescue of "Retirantes"'', an adventure involving the painting ' by
Candido Portinari Candido Portinari (December 29, 1903 – February 6, 1962) was a Brazilian painter. He is considered one of the most important Brazilian painters as well as a prominent and influential practitioner of the neo-realism style in painting. Portinari ...
* ''Mini GURPS Quilombo dos palmares''. ''The Quilombo of Palmares'', an adventure surrounding a 1600s maroon colony in Palmares, Brazil.


German products

In Germany, published a German-language translation of the GURPS core rules, along with translations of several sourcebooks and adventures. * ''GURPS Conan'' * ''GURPS Cyberpunk'' * ''GURPS Horror'' * ''GURPS Illuminati'' * ''GURPS Magie''. Translation of ''GURPS Magic'' * ''GURPS Der Medusa-Virus''. Translation of the ''GURPS Cyberpunk Adventures'' adventure "The Medusa Sanction" * ''GURPS Meister der Sphären''. ''Lord of the Spheres'', an original multigenre adventure * ''GURPS Scheibenwelt''. Translation of ''GURPS Discworld'' * ''GURPS Vampire: Die Maskerade''. Translation of ''GURPS Vampire: The Masquerade'' * ''GURPS Voodoo'' * ''GURPS Wiedergeburt''. Translation of the ''GURPS Space Adventures'' adventure "Rebirth" * ''GURPS Zeitreise''. Translation of ''GURPS Time Travel''


References


External links

* The directory of all printed GURPS titles at Steve Jackson Games website. * A
BibTeX BibTeX is reference management software for formatting lists of references. The BibTeX tool is typically used together with the LaTeX document preparation system. Within the typesetting system, its name is styled as . The name is a portmanteau ...
archive in progress to archive the bibliographical data for GURPS books. {{DEFAULTSORT:List Of Gurps Books
GURPS The ''Generic Universal RolePlaying System'', or ''GURPS'', is a tabletop role-playing game system designed to allow for play in any game setting. It was created by Steve Jackson Games and first published in 1986 at a time when most such systems ...
GURPS The ''Generic Universal RolePlaying System'', or ''GURPS'', is a tabletop role-playing game system designed to allow for play in any game setting. It was created by Steve Jackson Games and first published in 1986 at a time when most such systems ...
GURPS GURPS 1st/2nd edition GURPS 3rd edition GURPS 4th edition